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Welcome to my virtual profile

Head Of Technology | Expert AR/VR Developer

About Me

A diligent and productive VR developer with top-notch work integrity, Backed by solid credentials, technical acumen, and exemplary-rated work history. Adept at handling multiple projects simultaneously with the highest degree of accuracy and professionalism. Proficient in various VR and AR devices, programming languages and tools for VR development.

Digital Twin Technology

A digital twin is a digital representation of a physical object, process or service. Designed an end-to-end product (Creators Tool) to create complex Digital Twins with features such as Import Ontologies partly or wholly and publishing all imported Ontologies to Azure Digital Twin Instance (Cloud-hosted).

Game Design & Developer

Designed and Developed a 50 level 2D puzzle game and 2D/3D casual games with vibrant and peppy effect in Unity3D

AR VR Product Design & Developer

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Designed and Developed a VR app to create a compelling and collaborative interior immersive space and render with Blender (an Open-Source 3D software)

3D Modelling, Animation

Started out my career as an artist and developed range of props and 3D animations using Maya.

 Impeccable Versatile Skill acquired in varied conglomerated fields

Over 11+ years of polymorphic experience across domains: 3D art, design, programming, and cutting-edge technology of AR/VR, have nurtured me with the innovative and technical skills vital for providing multi-faceted technical solutions across a broad spectrum of disciplines. 

 

In Wipro (Client- BP plc): I am accountable for designing/developing a throughout GUI-based solution(in Unity3D), making the creation of Digital Twins hassle-free. Developing a Digital twin is a very convoluted process, and the tools available to create are scarce and inadequate, mostly done using the existing Graph Database and Ontology models. In line with this, Microsoft had launched a development solution to create Digital Twins- DTDL (Digital Twin Definition Language). 

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Entrusted to design a "Creator" tool which will aid to build Digital Twins, I proposed a solution with the capability to Import (partially or wholly) Graph DB and Ontology Models such as RDFS and OWL, convert them to the standard language DTDL for further CRUD operations, and publish them to Azure Digital Twins Instance (a cloud solution).

 

In Auxo Technology Labs: I played a preeminent role in driving a heterogenous team constituting of resources across domains: Database, Networking, Virtual Reality, 3D art, and UX design, for the development of a cross-platform VR product devised for Architects and Interior designers, equipped with features like Real-time communication among users connected to the same project, High-Definition image rendering within seconds (usually takes hours), speech recognition using Azure speech recognition and Microsoft LUIS. Furthermore, I created a by-product app that aided users in visualizing and dimensioning customized furniture.

I have also experimented with various other domains like VR meetings, Data visualization, etc

Tech Skills

Tech Skills

Python

UNITY 3D

Blender

Maya

Adobe Suite

balsamiq

DTDL (Digital Twin Definition Language)

C# Programming

Animation / Motion graphics

3D Art( Modelling and Texturing)

Personal skills

Dynamic and Logical

Self driven & Self taught

Result Orriented

Critical thinking &

Problem-solving.

Team Leadership  

Flexibility & Adaptability.

MBA in Business Analytics (persuing)
BITS, Pilani

2021 - 2023

B.A Hons - Game Design
University of Wales

2007 - 2010

Education

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